Reading: A Note About Digital Manhwa

I know I write often of comics, manga, and manhwa, but I wanted to make a fuss about how digital illustration has really changed how comics look now, and has made manhwa (comics from South Korea) in particular so attractive to me as a person who used to work in architecture.

I previously wrote about A Not So Fairy Tale by Hyobin on Webtoon. Look at this scene:

Just a scene of one character waiting in a restaurant for another character to show up. (She won’t.)

Look at the details. The textures. The shadows that the evening sun makes on the floor (which has a sort of wood parquet treatment). This level of effort in webtoons is VERY appealing to me. And is spoiling me a bit.

Even if/when the characters are highly stylized in unnatural ways, the rendering of the world they live in – backgrounds, the interior design, the furniture, the foliage – these have some remarkable details. Some appear to be produced by specialists who just create castles, modern cities, European rococo ballrooms, etc. Others appear to be photo-to-illustration conversions of some sort (but that works only for places based on real settings).

Drawings produced at this level when I was still in architecture would have been award-winning marvels of the profession: now they are the routine product of manhwa studio artists!

I admire the effort (and artifice) that goes into producing these scenes.

I have other favorite scenes to express my admiration for, but I haven’t reviewed those particular manga yet, so they’ll likely turn up in a few weeks.

Digital Art: Seoul Triangle

Seoul Triangle

Would you believe I’d been planning this particular image for days and days and days? I wasn’t sure how it would turn out, but I’m happy with it. (It is based on the same photo as the prior two images.)

Digital Art: Seoul Tree (Light Burst)

Seoul Tree (Light Burst)

I worked late again this evening, and then got out my old Chromebook and started digitally manipulating photos to make unrealistic effects.

I’m a rather strict photographer: I don’t edit photos very much, due to analog habits. I try to capture things as I want them to be, so I don’t have to spend a lot of time “in post,” editing after the fact for hours on a computer. It just isn’t much fun – especially if I COULD have photographed it correctly, and gotten good results WITHOUT extra effort.

But this isn’t intended to polish a photo for regular consumption. This is PLAY. This is about making the photograph LESS realistic.

PLAY is FUN.